Hey, everyone! I hope you’ll welcome my new legal website to the internet. This site may be new, but my legal practice has quite a bit of history behind it.

I’ve been involved in entertainment since I was very young. In middle school, I played a bit part in a movie and published work in a national poetry anthology. In high school, I became editor-in-chief of my high school newspaper, wrote for the Los Angeles Times, served as statewide Opinions Editor of the California Youth and Government program, created short films with friends, and continued to write poetry for myself. In college, I entered the tournament video gaming community and developed a reputation as a person of details and knowledge. In law school, I maintained a popular humor column at the campus newspaper and edited a creative writing magazine. Later on, I began to produce a video series centered on video games and continued to write and play video games on my own time. Creativity is in my blood.

It took only three weeks of classes at Georgetown Law to realize that my professional future was all about creativity as well. I concentrated on intellectual property, entertainment, and internet law and began to follow copyright and internet law developments on my own time. It was while writing my final paper as a J.D. student, “Novel Questions for Copyright Law: Mods, Machinima, and Match Vids,” that I first I realized I could turn my video gaming hobby into a legal career.

After finishing Georgetown and taking some time off from legal work, I went back to school at UCLA for my Master of Laws in Entertainment and Media Law and Policy. While there, I worked with some of the best known intellectual property, film law, music law, and internet law professors in the country. My papers including “The Public Performance Right in Video Games,” “Modernizing Copyright Theory,” and “Infringement as an Engine,” all contemplated the interplay between video games, the internet, and intellectual property law.

It was also during this time that I first started to commentate on video game tournaments. I had been a recognized tournament Street Fighter player for some time, but had never really reached the top of the players list. With commentary, however, I’ve found much more success. Under my gamertag UltraDavid, I’m one of the best known fighting game commentators in the world.

Upon finishing school, I began to look for jobs where I could combine my love for intellectual property, entertainment, and internet law with my love for video games and other forms of entertainment. But nobody I could find was in as strong a position to do just that as I was. Opening my own practice in 2011 was difficult, but it’s been worth it.

Today, DPG at Law represents the cumulation of a decade of formal university education, a lifetime of creative experience, and two years of successful private practice. So please, look around, let me know what you think, and know that I’m your man for any legal issue in entertainment and video games you may have.

This article is released under a Creative Commons Attribution CC BY License, meaning it can be shared, redistributed, or modified by anyone for any reason as long as any such use includes attribution to David Philip Graham of DPG at Law as well as links to the original article here and to dpgatlaw.com.